

The Wild at Heart stars Wake and Kirby, a pair of childhood friends who each come from a broken home. The result is a serviceable homage to some of gaming’s finest, but a title that falls short of its own ambition. And it offers a sizable gameworld, but one that suffers from bloat and repetition. It builds a web of systems-from resource gathering to crafting-but struggles to find chemistry between them. It provides pages of worldbuilding and lore, but fails to capture the imagination. Yet while The Wild at Heart brings plenty of ingredients to the table, it never manages to add its own spice. Take Pikmin’s gameplay, Zelda’s structure, and a dash of Luigi’s Mansion weaponry, and the game makes for an unusual concoction of Nintendo’s greatest hits. The Wild at Heart, a 2D adventure developed by Moonlight Kids and published by Humble Games, wears its zeal for Nintendo with pride. From Metroidvanias to platform fighters, Nintendo continually proves its ability to go where few games have gone before. The gaming giant has contributed to nearly every genre under the sun-and even birthed several of its own.

When it comes to influence, few video game makers rival the might and magic of Nintendo.
